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difficulty curveの例文

例文モバイル版携帯版

  • Some critics felt the game's difficulty curve was uneven.
  • Sinclair User praised the weapons system and difficulty curve.
  • In addition, he complimented the game's depth, difficulty curve and replay value.
  • The reviewers bemoaned its high difficulty curve, generic soundtrack, and lack of online multiplayer.
  • Ex-Harmonix employee Carolyn VanEseltine refined the combat system, upgrade system, and overall difficulty curve.
  • The game was re released in 2006 as with a recalibrated difficulty curve and Vergil as a playable character.
  • The difficulty curve for " AB-II " is also steeper than that of its predecessor.
  • This may be a difficulty curve for those unaccustomed to the Nintendo DS's touch-screen interface.
  • The sharp difficulty curve and multiple game modes should keep fans of the original busy for quite a while.
  • Chris Reed of Slide to Play felt that there should have been an option to increase the game's difficulty curve.
  • The reviewers found the difficulty curve a problem, with level one being too easy and too long, followed by tougher later levels.
  • Tom McShea of GameSpot praised the game's " precise control ", " excellent level design ", and " smooth difficulty curve ".
  • While Campbell intended the game to be harder, he also wished to improve the difficulty curve, which he argued was a flaw of its predecessor.
  • Still, this can lead to a frustrating experience for both experienced and inexperienced gamers, as they attempt to follow a preselected learning or difficulty curve.
  • Bischoff considered the shooting mechanic " loose ", but thought that the problem was overshadowed by the game's forgiving aiming and steady difficulty curve.
  • The reviewer praised the smaller, tighter levels with a difficulty curve within those levels : " gung-ho " sections building to tactical play against tougher enemies.
  • GameSpot's Justin Calvert thought the tilting worked alright and enjoyed the graphics and difficulty curve, but overall found the game to be " repetitive and disappointingly short ".
  • Reviewers praised the game's fast-paced action, and surround sound, but complained of its high difficulty curve, generic soundtrack, and lack of online multiplayer.
  • Concerns were also voiced about the difficulty curve, though the reviewer felt the DLC provided players a challenge by playing as the technologically backward Native Americans against the European interlopers.
  • Unlike " Geometry Wars " which eventually plateaus in difficulty facilitating high scores in the range of hundreds of millions of points, " GridWars 2 " has an exponentially increasing difficulty curve.
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